![]() ![]() It's like having a character tab for "inventory" and then clicking on that tab doing nothing, because the function was never implemented. This is the most glaring example of an unfinished game element that I've ever seen in a full release. There's an entire interactive map screen that promises a sandbox-style play at some point (or at least a few hubs to choose from), but DOES ABSOLUTELY NOTHING throughout the entire game, you are on rails down a text-driven road with the same 3-4 choices every few days. The game is "oregon trail" style, just a long slog down a dangerous road, and once you pass the 3rd or fourth copypasta'd landmark (godstones) or village you realize that the art talent was as poorly directed as the rest of the game. Beautiful artwork that quickly becomes copypasta after the first couple chapters. I figure there's under 10 pages of normally-spaced text in this game, and I doubt you'll see more than 6-7 pages of it in a given playthrough. ![]() Serious issues: -Poor story, minimal player choice, remarkable little "dialogue" given that text is the cheapest content a game designer can offer, and this designer offers little except for text. I've heard how there are "10 hours" of play time in this $20 title, as if that's even defensible in an RPG, but I have to say that that isn't the case, the playtime is extended artificially by a series of unskippable cutscenes, travel scenes and battle scenes that add nothing to the game except to drastically slow the pacing in order to pad out what little was delivered at release. I've heard how Well, now we finally have the Banner Saga RPG, and I have to ask: What were they doing in the year between this release and the free combat multiplayer? Because it doesn't look like they were doing much at all, honestly, the game looks like it was abandoned at about the 70% completed mark, so sparse is the gameplay, dialogue, plotting and yes, even the vaunted artwork. Well, now we finally have the Banner Saga RPG, and I have to ask: What were they doing in the year between this release and the free combat multiplayer? Because it doesn't look like they were doing much at all, honestly, the game looks like it was abandoned at about the 70% completed mark, so sparse is the gameplay, dialogue, plotting and yes, even the vaunted artwork. ![]()
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